This study delves into the transformational role of applications as an excellent tool for introducing fundamental rules of music note instruction by developing a mobile web application with a gamification design. While traditional methods tend to rely on trivial features and one-size-fits-all guidelines, applications are designed around user-centric principles. The user-friendly interface and interactive features of the applications provide an enjoyable and intuitive learning experience for beginners. This study purposely built a mobile web application to convert sound structures into graphics for understanding how a music note application could be effective with the users and be improved in terms of User Interface based on the User Experience. Our participants are students majoring in music and students from computer engineering fields. We used non-probability sampling with a purposive sample technique to recruit participants. For data collection, we conducted the survey questionnaires using I-PANAS-SF questionnaire and user experience question to measure each participant with field notes for observation. The data will be analyzed by using a 5-point Likert scale analysis. The accessibility and simplicity offered by applications redefine the introductory phase of music note learning. Students can access the content at their own pace, without the constraints of traditional programs.
No takes yet. Share an insight, caveat, or question.
Chumpanin et al. (2024) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: