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In this paper, we suggest a foldable device that renders the shape and texture in Virtual Reality called Deep-Texture. We devised Deep-Texture to achieve effective haptic feedback with lightweight hardware by combining the basic sensations of shape and texture. By integrating the frequency change of linear resonant actuator and 1-bar mechanism, we propose a novel haptic interaction device for immersive VR experiences. During the pilot test, the results show that it enhances realism while keeping usability. By open-sourcing Deep-Texture, we aim to empower a wider range of users to engage with and benefit from haptic technology, ultimately lowering the hurdles.
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Sung et al. (2024) studied this question.
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