AbstractBackground Establishing the injury problem is the first step for injury prevention. Objective To develop a mobile app to facilitate injury surveillance in youth Brazilian basketball. Design Feasibility study.Setting Youth competitive basketball.Participants Fifty-three staff members and 534 athletes participated in the "Discover" phase and 12 staff members participated in the "Delivery" phase. Assessment: The double diamond diagram was used to organize the Design Thinking process. In the first phase "Discover", we had a meeting with representatives of the federation, we conducted surveys and used observation in match and training locations to understand the context. In the second phase "Define", all data collected were synthetized and presented to the medical board of the federation to define the problem. In the third phase "Develop", we used a brainstorming among the research team and the medical board to generate possible solutions. In the last phase "Delivery", we developed a mobile app and evaluated user experience at small-scaleMain Outcome Measurements User experience was evaluated through an electronic survey. We evaluated users' understanding of the app screens; their perceptions about how useful the app was and how much it facilitated injury monitoring; and their intention to use the app in the future. All questions were organized in 6-point Likert scalesResults The first version of the app was named "EPI Basquete". "EPI Basquete" was positively evaluated by the users. The initial evaluation showed that 83.4% (n=10) of the users considered the app useful and 91.7% (n = 11) of them believe that the app facilitates injury monitoring. All users demonstrated a high level of intention to use "EPI Basquete". Half of the users reported a low level of understanding of the app screensConclusions The "EPI Basquete" was positively evaluated by users but the understanding of app screens should be improved. Download figure Open in new tab Download powerpoint Abstract 869 Figure 1
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