This paper presents a comprehensive testbed designed for evaluating remote rendering performance in the evolving Metaverse, with a specific emphasis on motion-to-photon (MTP) and click-to-photon (CTP) latencies. Leveraging popular game engines like Unity and Unreal Engine, the study explores diverse metrics for evaluating the performance of rendering and streaming 3D experiences. Utilizing Docker containers for streamlined deployment across various platforms, the research addresses the critical challenge of minimizing End-to-End latency while preserving image quality.
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Bassbouss et al. (2024) studied this question.
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