Trial lessons assessed the impact of programming activities on viewpoint shifting in schoolchildren, suggesting limited effects on developmental skills.
We organised learning activities for programming with a humanoid robot “Robohon” and conducted trial lessons with 73 third-grade elementary school students with the aim of cultivating their ability to shift their viewpoint at the physical level, the social level, and the third-person viewpoint. By shifting the viewpoint to Robohon the programming activities were adopted as those for cultivating each skill in the class. To measure the effectiveness of the learning activities, four tasks were used. The first was based on Piaget's "Three Mountains Problem", the second was a task to examine the developmental level of the role-taking ability, and the third task was a "Sally and Anne" test to measure the taking of a third-person viewpoint. Those were used in the pre- and post- surveys. Also included in the evaluation was a task to create a flowchart that the children produced in class. As a result of the study, no significant effects on these three abilities were confirmed from the pre- and post-surveys using the three tasks, but the flowchart worksheets created in class indicated that the children were thinking from the viewpoint of others.
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Hironori Sasaki (2025) studied this question.
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