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October 19, 2025Actualidades PedagógicasOpen Access

¿Y si la economía se jugara? Diseño de una experiencia gamificada para estudiantes de ingeniería industrial

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Authors

MTMartha Liliana Torres-BarretoIndustrial University of SantanderJGJuan Camilo González GarcíaIndustrial University of SantanderLFLuisa Fernanda Moreno-Galvis Luis F.Industrial University of Santander

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Implication

This design presents an innovative gamified experience improving economic literacy in students, highlighting practical learning methods.

Key Points

  • The gamified learning experience significantly enhances economic literacy among engineering students.
  • Participants frequently struggled with key concepts such as inflation and interest rates during initial assessments.
  • The Design Thinking approach guided the development of this educational strategy through iterative phases.
  • This initiative supports the need for practical and participatory learning methods in economics education.

Cite This Study

Torres-Barreto et al. (2025) studied this question.

synapsesocial.com/papers/68f43ef4854d1061a58abbc1https://doi.org/10.19052/ap.vol1.iss85.5346
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