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December 8, 2025ACM Transactions on Graphics2 citationsOpen Access

Practical Gaussian Process Implicit Surfaces with Sparse Convolutions

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KXKehan XuBBBenedikt BitterliEDEugene d’Eon

Key Points

  • The research aims to refine Gaussian Process Implicit Surfaces (GPISes) to enable efficient rendering while maintaining accuracy.
  • Reformulates GPISes as procedural noise to reduce complexity
  • Derives analytic distributions for surface normals
  • Employs next-event estimation and multiple importance sampling for light transport
  • Implements on both CPU and GPU for enhanced performance
  • Achieves high-quality rendering of stochastic surfaces
  • Reduces computational costs significantly
  • Maintains spatial correlations effectively

Abstract

A fundamental challenge in rendering has been the dichotomy between surface and volume models. Gaussian Process Implicit Surfaces (GPISes) recently provided a unified approach for surfaces, volumes, and the spectrum in between. However, this representation remains impractical due to its high computational cost and mathematical complexity. We address these limitations by reformulating GPISes as procedural noise, eliminating expensive linear system solves while maintaining control over spatial correlations. Our method enables efficient sampling of stochastic realizations and supports flexible conditioning of values and derivatives through pathwise updates. To further enable practical rendering, we derive analytic distributions for surface normals, allowing for variance-reduced light transport via next-event estimation and multiple importance sampling. Our framework achieves efficient, high-quality rendering of stochastic surfaces and volumes with significantly simplified implementations on both CPU and GPU, while preserving the generality of the original GPIS representation.

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Cite This Study

Xu et al. (2025) studied this question.

synapsesocial.com/papers/693624ce4fa91c937236cef6https://doi.org/10.1145/3763329
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