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January 23, 2026Informatics2 citationsOpen Access

Design and Evaluation of a Generative AI-Enhanced Serious Game for Digital Literacy: An AI-Driven NPC Approach

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SCSuepphong ChernbumroongKIKannikar IntawongUAUdomchoke Asawimalkit

Key Points

  • This research aims to design and evaluate a serious game that enhances digital literacy through adaptive AI-driven NPCs.
  • Developed a game system using generative AI and role-based prompt engineering.
  • Conducted a mixed-method experiment with 60 undergraduate students.
  • Compared the AI-driven instruction to traditional teaching methods.
  • Utilized a 40-item digital-literacy pre/post test and qualitative reflection analysis.
  • Both groups showed significant improvement in digital literacy.
  • The game-based group outperformed traditional instruction in credibility evaluation.
  • Participants reported higher perceived competence, interest, and effort in the game.
  • Qualitative analysis revealed challenges related to system latency and adaptive AI guidance.

Abstract

The rapid proliferation of misinformation on social media underscores the urgent need for scalable digital-literacy instruction. This study presents the design and evaluation of a Generative AI-enhanced serious game system that integrates Large Language Models (LLMs) to drive adaptive non-player characters (NPCs). Unlike traditional scripted interactions, the system employs role-based prompt engineering to align real-time AI dialogue with the Currency, Relevance, Authority, Accuracy, and Purpose (CRAAP) framework, enabling dynamic scaffolding and authentic misinformation scenarios. A mixed-method experiment with 60 undergraduate students compared this AI-driven approach to traditional instruction using a 40-item digital-literacy pre/post test, the Intrinsic Motivation Inventory (IMI), and open-ended reflections. Results indicated that while both groups improved significantly, the game-based group achieved larger gains in credibility-evaluation performance and reported higher perceived competence, interest, and effort. Qualitative analysis highlighted the HCI trade-off between the high pedagogical value of adaptive AI guidance and technical constraints such as system latency. The findings demonstrate that Generative AI can be effectively operationalized as a dynamic interface layer in serious games to strengthen critical reasoning. This study provides practical guidelines for architecting AI-NPC interactions and advances the theoretical understanding of AI-supported educational informatics.

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Cite This Study

Chernbumroong et al. (2026) studied this question.

synapsesocial.com/papers/69731022c8125b09b0d1fdc4https://doi.org/10.3390/informatics13010016
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