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Demonstrates a step adaptation framework that improves running and jumping abilities in humanoid robots, indicating potential for real-world applications.
This study proposes a step adaptation framework for running through spring-mass trajectories and deadbeat control gain libraries. It includes four main parts: (1) Automatic spring-mass trajectory library generation; (2) Deadbeat control gain library generation through an actively controlled template model that resembles the whole-body dynamics well; (3) Trajectory selection policy development for step adaptation; (4) Mapping spring-mass trajectories to a humanoid model through a whole-body control (WBC) framework also accounting for closed-kinematic chain systems, self collisions, and reactive limb swinging. We show the inclusiveness and the robustness of the proposed framework through various challenging and agile behaviors such as running through randomly generated stepping stones, jumping over random obstacles, performing slalom motions, changing the running direction suddenly with a random leg, and rejecting significant disturbances and uncertainties through the MuJoCo physics simulator. We also perform additional simulations under a comprehensive set of uncertainties and noise to better justify the proposed method’s robustness against real-world challenges, such as signal noises, imprecision, modeling errors, and delays. All the aforementioned behaviors are performed with a single library and the same set of WBC control parameters without additional tuning. The spring-mass and the deadbeat control gain library are automatically computed in 4.5 s in total for 315 different trajectories.
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Sovukluk et al. (2026) studied this question.
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