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March 21, 2026Advanced Materials2 citations

Reconfigurable Virtual Reality Interaction Interface Based on Encoded Mechanical Array

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THTaiqi HuTPTaisong PanLZLiying Zhang

Key Points

  • To develop a reconfigurable VR interaction interface using stretchable strain sensors with tunable sensitivity and operating range.
  • Introduced a dynamic reconfiguration strategy using an encoded mechanical array (EMA) for sensitivity tuning.
  • Used interlocked liquid metal units for reversible fracture-healing cycles under magnetic fields and mechanical stimuli.
  • Integrated EMA with stretchable strain sensors to switch between operational modes.
  • Applied the EMA-based sensor array in a VR medical training platform.
  • Achieved up to 71% localized strain tunability in EMA.
  • Enhanced sensitivity by approximately 610% and extended operational range by 220%.
  • Enabled adaptive hand motion tracking for orthopedic and neurosurgical simulation scenarios.

Abstract

Virtual reality (VR) interaction interface plays a critical role in bridging biomechanical signatures between physical world and cyberspace. However, existing stretchable strain sensors for VR gesture recognition face an inherent trade-off between sensitivity and operating range, thereby significantly limiting their applicability across diverse metaverse scenarios. Here, we present a dynamic reconfiguration strategy based on an encoded mechanical array (EMA) to enable in-field and programmable tuning of sensitivity and operating range for stretchable strain sensors in VR applications. The interlocked liquid metal units in EMA, which are inspired by mortise-and-tenon design, achieve reversible fracture-healing cycles under external magnetic fields and mechanical stimuli, enabling programmable localized strain tunability (up to 71%) in EMA with binary coding. With the integration of EMA, the stretchable strain sensor is capable of switching between multiple operational modes across high-precision detection (∼610% sensitivity enhancement) and wide-range monitoring (∼220% range extension). By implementing the EMA-based stretchable strain sensor array in the creation of a reconfigurable VR interaction interface, we achieve scenario-adaptive hand motion tracking in a VR medical training platform for orthopedic and neurosurgical surgery simulations.

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Cite This Study

Hu et al. (2026) studied this question.

synapsesocial.com/papers/69be37866e48c4981c677465https://doi.org/10.1002/adma.202516232
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