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Correction: Immersive evaluation of in-product lighting design using virtual reality | Synapse
March 22, 2026
Open Access
Correction: Immersive evaluation of in-product lighting design using virtual reality
BK
Byeongjin Kim
HK
Heesoo Kim
AR
Aray Rakhimzhanova
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Key Points
The central aim is to evaluate how virtual reality can enhance the assessment of product lighting design.
Utilized virtual reality technology for immersive evaluations.
Tested various lighting designs within a virtual environment.
Gathered user feedback on lighting effectiveness and experience.
Enhanced user engagement with lighting designs reported.
Positive feedback indicated improved understanding of lighting effects.
Potential for better design decisions suggested.
Abstract
5 9 -1 .
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Cite This Study
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Kim et al. (Thu,) studied this question.
synapsesocial.com/papers/69bf86ecf665edcd009e90b8
https://doi.org/https://doi.org/10.1007/s10055-026-01322-5