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Edge computing is a recent computing paradigm that brings cloud services closer to the client. Among other features, edge computing offers extremely low client/server latencies. To consistently provide such low latencies, services need to run on edge nodes that are physically as close as possible to their clients. Thus, when a client changes its physical location, a service should migrate between edge nodes to maintain proximity. Differently from cloud nodes, edge nodes are built with CPUs of different Instruction Set Architectures (ISAs), hence a server program natively compiled for one ISA cannot migrate to another. This hinders migration to the closest node.
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Barbalace et al. (2020) studied this question.
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