A simplified prisoner's game is studied on a square lattice when the players interacting with their neighbors can follow two strategies: to cooperate $(C)$ or to defect $(D)$ unconditionally. The players updated in random sequence have a chance to adopt one of the neighboring strategies with a probability depending on the payoff difference. Using Monte Carlo simulations and dynamical cluster techniques, we study the density c of cooperators in the stationary state. This system exhibits a continuous transition between the two absorbing states when varying the value of temptation to defect. In the limits →c0 and 1 we have observed critical transitions belonging to the universality class of directed percolation.
No takes yet. Share an insight, caveat, or question.
Szabó et al. (1998) studied this question.
Synapse has enriched 4 closely related papers on similar clinical questions. Consider them for comparative context: