A "coordinate recurrence" method for solving sparse systems of linear equations over finite fields is described. The algorithms discussed all require <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">O(n₁(ω + n₁)logᵏn₁)</tex> field operations, where <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">n₁</tex> is the maximum dimension of the coefficient matrix, <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">ω</tex> is approximately the number of field operations required to apply the matrix to a test vector, and the value of <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">k</tex> depends on the algorithm. A probabilistic algorithm is shown to exist for finding the determinant of a square matrix. Also, probabilistic algorithms are shown to exist for finding the minimum polynomial and rank with some arbitrarily small possibility of error.
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Doug Wiedemann (1986) studied this question.
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