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The electronic gaming industry has developed rapidly, with horror games from "Fatal Frame" to "Outlast" gradually emerging, gaining popularity among players and expanding the market size. This study aims to delve into the strategies employed by horror games to achieve high levels of player immersion. At the same time, it analyzes the characteristics of the target audience and the potential effects of these games on player behavior. The results of, this research provides valuable insights for game designers. By optimizing game visuals, design concepts, player emotion manipulation, and integrating real-life integration, game designers can greatly enhance player immersion. Simultaneously, they should also focus on players perception of immersion in the game and the potential impacts of the games on player behavior. A deep understanding of these factors enables game designers to create games that attract players and enhance their gaming experience. In conclusion, this study offers a new perspective and approach for research in the gaming field, holding significant theoretical and practical implications for game design, player experience, and the impact of games on player behavior.
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Xing Chen (Thu,) studied this question.
synapsesocial.com/papers/69daa3e70d540cafc5839912 — DOI: https://doi.org/10.54254/2755-2721/2025.24491
Xing Chen
Fujian Normal University
Applied and Computational Engineering
Fujian Normal University
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