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January 1, 2020SHILAP Revista de lepidopterología171 citationsOpen Access

Application of Internet of Things and Virtual Reality Technology in College Physical Education

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YDYu DingBeijing Language and Culture UniversityYLYuhang LiLCLei ChengHunan University of Science and Technology

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Abstract

College physical education is an important component of the higher education system and national health plans. Promoting the scientific and modern construction of the physical education teaching system in colleges and universities is conducive to enhancing the science and effectiveness of higher education. Aiming at the problems of single teaching methods and insufficient long-distance teaching ability in the current physical education teaching process of colleges and universities, based on virtual reality technology, this paper designs and proposes a college physical education virtual reality system consisting of the Internet of Things, cloud platform and mobile client. This system collects relevant data from the Internet of Things and interacts with the virtual reality scene in real time, rendering the scene through the cloud and experiencing virtual reality through the mobile terminal. After the requirements analysis and system framework design of the virtual reality system for physical education in colleges and universities, the system's main functions and data warehouse, software architecture design and system testing process were carried out. Through the analysis of specific trial cases and user feedback information of a college, it shows that the designed virtual reality system of college physical education has good application and promotion effect, and provides a scientific reference for deepening reform of college physical education Suggest.

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Cite This Study

Ding et al. (2020) studied this question.

synapsesocial.com/papers/69dfeda958b92af24d7a1b8dhttps://doi.org/10.1109/access.2020.2992283
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