PulseExploreJournal ClubDebatesTrendingResearchersJournals
Instagram
HomeExploreJournal ClubTrending
Synapse
⌘+K
Synapse
April 18, 2026Brain Sciences0 citationsOpen Access

Virtual Reality-Assisted Rehabilitation for Upper-Limb Function in Stroke Survivors: A Systematic Review

View Full Paper
RPRuxandra Pop-KunATAnamaria TruțăEȘEmanuel Ștefănescu

Key Points

  • This study aims to evaluate the effectiveness and safety of virtual reality interventions for upper-limb rehabilitation in stroke survivors.
  • Conducted a systematic review of randomized controlled trials and non-randomized designs from 2019 to 2024.
  • Analyzed participant characteristics, VR interventions, outcomes, and adherence rates following PRISMA guidelines.
  • Utilized PubMed, Embase, Wiley, Scopus, and Cochrane databases for literature search.
  • Assessed study quality with the RoB 2 and ROBINS-I tools.
  • Forty-one trials were included in the analysis, showing high variability in methodologies and VR devices.
  • Dropout rates were low, often due to reasons unrelated to VR interventions.
  • Adverse events were rare, indicating VR rehabilitation was feasible and safe.

Abstract

Background: Upper-limb impairment is a major contributor to chronic disability after stroke. Conventional recovery protocols frequently suffer from poor adherence, limited accessibility, and insufficient intensity for prolonged rehabilitation. Methods: We performed a systematic analysis of randomized controlled trials (RCTs) and non-randomized designs published between 2019 and 2024, assessing virtual reality (VR) interventions for upper-limb stroke rehabilitation. Participant characteristics, VR intervention details, primary and secondary outcomes, and adherence rates were analyzed in accordance with PRISMA guidelines. The review is registered in PROSPERO (CRD420251150877). We searched PubMed, Embase, Wiley, Scopus, and Cochrane databases. Study quality was assessed using the RoB 2 and ROBINS-I tools. This review received no funding. Results: Forty-one trials met the inclusion criteria. High variability in study methodology, VR devices, intervention protocols, and outcome measures limited direct comparability. Dropout rates were low and were frequently attributed to factors unrelated to the VR intervention. Adverse events were uncommon, supporting the feasibility and safety of VR-based rehabilitation. Conclusions: While VR is a safe and feasible modality, large-scale, multicenter clinical trials with standardized protocols and long-term follow-up are essential to define the role of VR in routine stroke care.

Ask AI
Helpful
Bookmark
Share
View Full Paper

Cite This Study

Pop-Kun et al. (2026) studied this question.

synapsesocial.com/papers/69e320af40886becb653fbe7https://doi.org/10.3390/brainsci16040417
Ask AI
Helpful
Bookmark
Share
View Full Paper