Real-time high quality video tone mapping is needed for many applications, such as digital viewfinders in cameras, display algorithms which adapt to ambient light, in-camera processing, rendering engines for video games and video post-processing. We propose a viable solution for these applications by designing a video tone-mapping operator that controls the visibility of the noise, adapts to display and viewing environment, minimizes contrast distortions, preserves or enhances image details, and can be run in real-time on an incoming sequence without any preprocessing. To our knowledge, no existing solution offers all these features. Our novel contributions are: a fast procedure for computing local display-adaptive tone-curves which minimize contrast distortions, a fast method for detail enhancement free from ringing artifacts, and an integrated video tone-mapping solution combining all the above features.
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Eilertsen et al. (2015) studied this question.
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