It is shown that shaded images that cannot have originated from a uniformly illuminated, smooth continuous surface with uniform albedo exist. The typical condition where this occurs is when a dark area (corresponding to a region of high gradient) is surrounded by a lighter region (with low gradient). For this to correspond to a real surface, it must be established that there is a local extremum or area of lower gradient inside the dark region. This, in turn, will show up as either a light area in the image or an orientation discontinuity in the surface (thus violating either intensity or smoothness constraints). The impossibility of a shaded image can be established by counting the number of extrema inside a region corresponding to an isolated surface patch.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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Horn et al. (1993) studied this question.
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