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The VolVis system has been developed to satisfy the diverse requirements of the volume visualization community by comfortably housing numerous visualization algorithms and methods within a consistent and well organized framework. The VolVis system is supported by a generalized abstract model which provides for both geometric and volumetric constructs. VolVis contains several rendering algorithms that span the speed versus accuracy continuum. A fast volume rendering algorithm has been developed, which is capable of exploiting existing graphics hardware without placing any viewing restrictions or compromising accuracy. In addition, VolVis includes a volumetric navigation facility, key-frame animation generator, quantitative analysis tools, and a generalized protocol for communicating with 3D input devices.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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Avila et al. (2003) studied this question.
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