Prototype implementation assesses performance of a distributed file system with improvements in caching and naming.
The Andrew File System is a location-transparent distributed tile system that will eventually span more than 5000 workstations at Carnegie Mellon University. Large scale affects performance and complicates system operation. In this paper we present observations of a prototype implementation, motivate changes in the areas of cache validation, server process structure, name translation, and low-level storage representation, and quantitatively demonstrate Andrews ability to scale gracefully. We establish the importance of whole-file transfer and caching in Andrew by comparing its performance with that of Sun Microsystems NFS tile system. We also show how the aggregation of files into volumes improves the operability of the system.
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Howard et al. (1988) studied this question.
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