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We describe PixelFlow, an architecture for high-speed image generation that overcomes the transformation-and frame-bufferaccess bottlenecks of conventional hardware rendering architectures. PixelFlow uses the technique of image composition: it distributes the rendering task over an array of identical renderers, each of which computes a fill-screen image of a fraction of the primitives.
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Molnar et al. (1992) studied this question.
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