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The design criteria for the Titan are outlined, and the hardware, architecture, and implementation developed to meet them are examined. The key architectural elements in Titan are described, and the reasoning behind their selection is presented. Titan's processor subsystem is explored, focusing on how it reduces the cost and complexity of graphics-specific hardware. The design constraints and implementation of the I/O subsystem are discussed. The Titan operating system, compilers, and graphics software are described, and a statistical summary of Titan's performance is given.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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Diede et al. (1988) studied this question.
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