Designing a mechanism that will allow a robot to imitate the actions of a human, apart from being interesting for opening the possibilities for efficient social learning through observation and imitation, is challenging since it requires the integration of information from the visual, memory and motor systems. This paper deals with the implementation of an imitation architecture on an active, stereo vision head, and describes our experiments on the deferred imitation of human head movements.
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Demiris et al. (2002) studied this question.
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