Demonstrates improved geolocated visualizations in augmented reality, suggesting enhanced cultural heritage preservation.
In recent years, augmented reality has become a popular method of spatial data visualization, both via the most popular and basic plane-based method and more advanced automatic positioning of visualizations based on predefined real-world locations. The aim of this study is to provide new insights into geolocated 3D visualizations in AR using a visual positioning system (VPS). VPS technology enables the creation of visualizations that can be displayed with high accuracy directly on a specific area of interest. This approach is especially well-suited to cultural heritage preservation, as it can be used to visualize destroyed buildings or archaeological sites. The result of the study is a mobile application created using the Unity game engine, which allows users to access AR visualizations as well as additional context in the form of pop-up texts or photographs. Thanks to the display of AR visualization directly at the chosen location, the user can better understand the context of the whole scene. This is because it is a more immersive experience than simply viewing a 3D model on a computer or mobile phone screen.
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Mužík et al. (2026) studied this question.
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