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July 1, 2002IEEE Intelligent Systems390 citationsOpen Access

Creating interactive virtual humans: some assembly required

JGJonathan GratchJRJeff RickelEAElisabeth André

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Abstract

Discusses some of the key issues that must be addressed in creating virtual humans, or androids. As a first step, we overview the issues and available tools in three key areas of virtual human research: face-to-face conversation, emotions and personality, and human figure animation. Assembling a virtual human is still a daunting task, but the building blocks are getting bigger and better every day.

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Cite This Study

Gratch et al. (2002) studied this question.

synapsesocial.com/papers/6a102b93d13714ec96ff4ea1https://doi.org/10.1109/mis.2002.1024753
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