This paper addresses the issue of how Programming by Demonstration can assist the development of task-related grasping capabilities in a robotic system. Finding a proper quality measure for the evaluation of grasping tasks is a crucial topic for service robots. While classical grasp quality measures do not include task information, we propose a measure which takes into account user experience. Experiments have been performed in a virtual environment that enables real-time human interaction by means of a dataglove and a motion tracker. Also, a local grasp optimization technique is described to amend uncertainties arising from user demonstration. Finally, the grasp quality measure has been applied for synthesizing manipulation tasks with a simulated robot arm.
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Aleotti et al. (2008) studied this question.
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