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This current study aims at investigating the effectiveness of guidance and counselling with monopoly game media to improve to self-confidence of students in SMA Muhammadiyah 1 Magelang City. To do so, it employs experimental study with AOD (After Only Design). The result showed that guidance and counselling with monopoly game effectively improve the students' self-confidence. It was proven from the difference scores of self-confidence scale between experimental and control group in which the improvement of the experimental group is greater than the control group. The result of Paired sample Test showed significance coefficient 0.001< 0.05, indicating that guidance and counselling with monopoly media is effective to improve the students' self-confidence in SMA Muhammadiyah 1 Magelang City. The implications of increasing self-confidence, look increasingly human, increasing communication skills, believing in selfreliance and being able to think positively.
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Kurniati et al. (2020) studied this question.
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