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July 21, 2017Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE

Real time ray tracing based on shader

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JGJiangHeng GuiLMLi Min

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Gui et al. (2017) studied this question.

synapsesocial.com/papers/6a11dab1c031bb6829a57009https://doi.org/10.1117/12.2281945
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