Why the study?
Does psychological stress from video games affect hemodynamic responses in healthy children?
Does psychological stress from video games affect hemodynamic responses in healthy children?
Psychological stress from video games elicits significant hemodynamic reactivity in children, which varies by demographic factors and allows for potential cardiovascular risk stratification.
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Demographic moderators of pediatric stress reactivity warrant further study; leaves open utility for cardiovascular risk stratification.
Cardiovascular reactivity to stress has been implicated as a marker and/or mechanism in the development of cardiovascular disease. No normative data exist to classify children's reactivity to psychological stress. This investigation presents normative percentile data on the hemodynamic responses (heart rate and blood pressure) of 310 healthy, black or white, children between the ages of 6 and 18 years to the stress of a television video game. A series of three video games, played under three increasing levels of stress, elicited progressively higher values of blood pressure and heart rate. Both the child's race and gender, as well as the experimenter's race, significantly affected reactivity. Children demonstrated a wide range of interchild reactivity, thus allowing separation of individuals into high and low risk percentile groups.
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Murphy et al. (1988) studied this question.
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