Preface Introduction: The Anime Machine Part I. Multiplanar Image 1. Cinematism and Animetism 2. Animation Stand 3. Compositing 4. Merely Technological Behavior 5. Flying Machines 6. Full Animation 7. Only a Girl Can Save Us Now 8. Giving Up the Gun Part II. Exploded View 9. Relative Movement 10. Structures of Depth 11. The Distributive Field 12. Otaku Imaging 13. Multiple Frames of Reference 14. Inner Natures 15. Full Limited Animation Part III. Girl Computerized 16. A Face on the Train 17. The Absence of Sex 18. Platonic Sex 19. Perversion 20. The Spiral Dance of Symptom and Specter 21. Emergent Positions 22. Anime Eyes Manga Conclusion: Patterns of Serialization Notes Bibliography Index
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