Methods for using a digital high-speed computer to determine ship lines are presented. It is assumed that the offsets of a small number of points were taken from a preliminary design, and that it is desired to compute the offsets of an arbitrarily large number of points on the ship’s surface. Procedures for using a computer for the solution of this problem are described. Special emphasis is placed on the detection, by a computational criterion, of unwanted fluctuations and the correction of such fluctuations if they should occur. The method also includes a special procedure which takes care that those portions which are straight in the preliminary design remain straight in the final form. Illustrative examples of the methods are discussed.
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Theilheimer et al. (1961) studied this question.
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