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Improving the users' experience is a common goal of both software engineering and usability engineering. However, although practitioners of both disciplines collaborate in practice, development processes often rely on a sequential division of labor, and thus limit the effectiveness of a meeting of different perspectives. In this paper, we report on experiences we made in both academia and industry as we put an agile development process pattern to the test -- combining Extreme Programming and Scenario-Based Usability Engineering, based on a blend of perspectives on equal terms.
Obendorf et al. (Sat,) studied this question.