Serious games have emerged in recent years as a key method to augment education and training. These games allow players to engage with new concepts and explore fun virtual environments. The two key components of successful adaptive serious games are the player model and adaptive methods to personalize the game experience. In this paper, we review and categorize various methods for player modelling and adaptation, offering broad comparisons and insights for future study and game development in this area.
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Hare et al. (2021) studied this question.