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In this paper, we present ten guiding principles for designing construction kits for kids, informed by our experiences over the past two decades:* Design for Designers* Low Floor and Wide Walls* Make Powerful Ideas Salient -- Not Forced* Support Many Paths, Many Styles* Make it as Simple as Possible -- and Maybe Even Simpler* Choose Black Boxes Carefully* A Little Bit of Programming Goes a Long Way* Give People What They Want -- Not What They Ask For* Invent Things That You Would Want to Use Yourself* Iterate, Iterate -- then Iterate AgainWhile these principles apply especially to the development of construction kits, we believe that they could be useful for everyone who designs new technologies for kids.
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Resnick et al. (Wed,) studied this question.
synapsesocial.com/papers/6a1590075347fbb1739ff858 — DOI: https://doi.org/10.1145/1109540.1109556
Mitchel Resnick
Human Media
Brian S. Silverman
University of Toronto
Human Media
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