In compute-intensive multimedia applications, the computer not only manipulates media, but also digests it and performs independent actions based on media content. We present a design approach that applies the programming techniques of visualization systems to the development of compute-intensive multimedia applications. We describe an implementation based on this approach, and report performance measurements that demonstrate it is practical. We conclude with a description of some applications that have been implemented and a discussion of the implications for the design and engineering of operating systems.
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Lindblad et al. (1996) studied this question.
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