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This paper explores assessment approaches within the unique context of Extended Reality (XR) learning environments, which offer immersive and contextualized experiences. Focusing on STEM disciplines, the paper presents four distinctive XR-based assessment cases, exploring the discipline, context, purpose, and results of each. These insights aim to contribute to a richer understanding of learning assessment in XR environments and provide direction for future assessment designs in this emerging field.
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Chen et al. (2023) studied this question.
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