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This article studies the use of Project-Based Learning (PBL) in developing an application in biomedical engineering, aiming to demonstrate its efficiency in this field. Undergraduate computer science students developed a sensory mat to provide children with cerebral palsy with an easy way to communicate basic needs such as thirst, hunger, or a request for attention. Agile values and the Scrum framework were employed to manage project execution and ensure the goal remained clear. The benefits of this educational approach are discussed, particularly its effectiveness in delivering technical content and motivating students. Additionally, challenges related to staff mentoring, infrastructure, and framework usage are examined.
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Brito et al. (2025) studied this question.
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