Time-multiplexed stereoscopic systems, which present the stereoscopic image by alternating right- and left-eye views of a scene on a CRT, are considered. The current technology for stereoscopic computer graphics is introduced, and an overview of factors important to the proper construction and display of computer images in a time-multiplexed environment is provided. The discussion covers the computation of stereoscopic views, stereoscopic display algorithms, horizontal parallax and factors affecting image quality.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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Larry F. Hodges (1992) studied this question.
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