Mixed reality and serious games are often advocated as promising technologies in supporting training and increasing the skills necessary to deal with new, complex, and often unexpected situations. This paper explores the feasibility of an Augmented Reality-(AR) based cyber-physical solution to complement live training for the treatment of serious wound injuries after accidents. Based on an experimental study set-up and examining the technology and the involved stakeholders' experiences, this paper explores current possibilities and limitations for using a Microsoft HoloLens Head Mounted Display (HMD) for first aid trauma training.
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Frøland et al. (2020) studied this question.
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