PulseExploreJournal ClubDebatesTrendingResearchersJournals
Instagram
HomeExploreJournal ClubTrending
Synapse
⌘+K
Synapse
January 1, 1998183 citationsOpen Access

A General Framework for Mesh Decimation

View Full Paper
LKLeif KobbeltSCSwen CampagnaHSHans‐Peter Seidel

Key Points

Key points are not available for this paper at this time.

Abstract

The decimation of highly detailed meshes has emerged as an important issue in many computer graphics related fields. A whole library of different algorithms has been proposed in the literature. By carefully investigating such algorithms, we can derive a generic structure for mesh reduction schemes which is analogous to a class of greedy-algorithms for heuristic optimization. Particular instances of this algorithmic template allow to adapt to specific target applications. We present a new mesh reduction algorithm which clearly reflects this meta scheme and efficiently generates decimated high quality meshes while observing global error bounds.

Ask AI
Helpful
Bookmark
Share
View Full Paper

Cite This Study

Kobbelt et al. (1998) studied this question.

synapsesocial.com/papers/6a1b3e004a1110c1c5e59150https://doi.org/10.20380/gi1998.06
Ask AI
Helpful
Bookmark
Share
View Full Paper