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Ubiquitous computing is about more than having multiple computers in our environment; it is also about computers venturing into completely new environments. In this paper, we examine the impact of computers in the developing world and look at why most interventions to date have failed to address the key needs of the users and their context. Through an analysis of existing software design techniques, and various case studies, we propose a new model for software creation, which we believe will address the issue of creating technologies for developing world nations.
Marsden et al. (Thu,) studied this question.