Representation of arbitrary shape for the purposes of visual object recognition is an unsolved problem. This paper outlines some theoretical properties of shape representations based on stored geometric constraints that make them suitable for input to a 3D object recognition system. The construction of such representations is detailed together with an evaluation of their efficacy based on experimental findings.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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Evans et al. (2003) studied this question.
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