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Feature-based player-centric game adaptivity offers many advantages in terms of optimising the player experience for wide appeal and replayability. Player typologies offer potential to steer adaptivity, as predicted by gameplay behaviour. However their applicability to the design of gameplay adaptation is yet to be fully explored. In this work, we investigate whether a trait-based typology correlates with player behaviour in a prototype survival game. We conducted an explorative study using BrainHex which showed no clear indication for the validity of this approach, raising questions for future research on player behaviour in games.
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Rogers et al. (2016) studied this question.
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