The "visual motion estimation" problem concerns the reconstruction of the motion of an object viewed under projection. This paper addresses the feasibility of such a problem when the object is represented as a "rigid" set of point-features in the Euclidean 3D space. We represent rigid motion as a point on the so-called "essential manifold" and show that it is globally observable from perspective projections under some general position conditions. Such conditions hold when the path of the viewer and the visible objects cannot be embedded in a quadric surface of R/sup 3/.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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Stefano Soatto (2002) studied this question.
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