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With aggressive technology scaling, the complexity of the global routing problem is poised to rapidly grow. Solving such a large computational problem demands a high throughput hardware platform such as modern Graphics Processing Units (GPU). In this work, we explore a hybrid GPU-CPU high-throughput computing environment as a scalable alternative to the traditional CPU-based router. We introduce Net Level Concurrency (NLC): a novel parallel model for router algorithms that aims to exploit concurrency at the level of individual nets. To efficiently uncover NLC, we design a Scheduler to create groups of nets that can be routed in parallel. At its core, our Scheduler employs a novel algorithm to dynamically analyze data dependencies between multiple nets. We believe such an algorithm can lay the foundation for uncovering data-level parallelism in routing: a necessary requirement for employing high throughput hardware. Detailed simulation results show an average of 4X speedup over NTHU-Route 2.0 with negligible loss in solution quality. To the best of our knowledge, this is the first work on utilizing GPUs for global routing.
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Han et al. (2011) studied this question.
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