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Cheating in online computer games is becoming a significant problem as the popularity of such games steadily increases. In this paper we review different forms of cheating observed in computer games and give our solution for a particular form of cheating, which involves assistance from artificially intelligent programs, known as bots. Our solution has numerous advantages over traditional methods for combating this form of cheating, such as its non-obtrusive nature, continuous verification, and simple non-interactive and outsourcing-proof design.
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Roman V. Yampolskiy (2008) studied this question.
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