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Abstract A simulation game was designed and used as part of an experimental effort to change participants' behavior and attitudes toward energy conservation and renewable energy practices and devices and toward participating in supporting measures that encourage conservation at a local level. Social influence was found to be correlated significantly with the experimental treatment. Participants in the simulation game showed an increase in favorable attitudes toward home energy activism and exhibited a greater likelihood of action taking. Perceived political efficacy was seen to increase.
Marion Dresner (Mon,) studied this question.
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