Diffracted scattering and occlusion are important acoustic effects in interactive auralization and noise control applications, typically requiring expensive numerical simulation. We propose training a convolutional neural network to map from a convex scatterer's cross-section to a 2D slice of the resulting spatial loudness distribution. We show that employing a full-resolution residual network for the resulting image-to-image regression problem yields spatially detailed loudness fields with a root-mean-squared error of less than 1 dB, at over 100x speedup compared to full wave simulation.
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Fan et al. (2020) studied this question.
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