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This study uses Kolb's experiential learning theory (ELT) [1] to teach agile software development. ELT was used in two ways to enrich and enhance students' learning during this course. The goal of this new teaching technique was to give students industry/real-life experience while still at the university. The overarching idea was to make them understand the relationship between the theory and the practical use of the course. The motivation was to have students visualize the fundamental concepts of agile methodologies and manifestos while playing. Hence, the system was taught by real-life software development using agile methodology.
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Soma Datta (2023) studied this question.
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